Raphael Sabouraud

Master‘s degree in game and interactive design at Polytech Nice-Sophia


Hello ! Welcome to my portfolio ! My name is Raphaël Sabouraud. After a Bachelor's degree in C.S I moved to a master's degree specialized in computer games.



Lead Programmer

Februrary 2018

Bushidon't is a die-and-retry multiplayer 2D party-game in which four samurais filled with selfishness have to battle against each other to get stronger. They will indeed have to defeat an upcoming boss alone to satisfy their need of glory.

Coming Soon

Catalogue 3D

Graphics Programmer


March 2017

3D unity webgl application showcasing the glasses packaging made by codipack.


Memento Mori

Gameplay Programmer

Climate Game Jam

March 2017

Memento Mori is an atypical game which invites the player to question the issues of daily life and their impact on a larger scale. Search the house for interactions and contemplate the consequences of your actions in a universe close to a dream.


Mind Hunter

Lead Programmer

Polytech Nice-Sophia

February 2017

Mind Hunter is an infiltration/platformer game where the player must focus in order to enable the abilities of the character. The mindwave headset tracks the focus of the player.


Red frequency

Gameplay Programmer

Global Game Jam

January 2017

Red Frequency a story about the cold war in Cuba is a narrative runner set in 1962 during the confrontation between the United States and the Soviet Union happened. It was known as the Cuban missile crisis. Our story begins with Juan, he was a simple man. But even a simple man can shake up things. The player needs to catch the stars with the radio wave to read the entire message.



Gameplay Programmer

Global Game Jam

January 2016

Stressed is a game about how rituals help to cope with stress disorders.



Mobile Unity Programmer


June 2015

Binairo is a binary puzzle. I have worked alone on this game project during my internship in Montreal, Canada.


Astro Puru Digger

C++ Programmer

IUT Bordeaux 1

June 2014

During the end of my first year at the university of Bordeaux, I made a game inspired of Puru Puru Digger in C++ with the SFML for the graphic part.

Source code

Contact me

+33 777 366 639