Hello ! Welcome to my portfolio ! My name is Raphaël Sabouraud. After a Bachelor's degree in C.S, I moved to a Master's degree in project management specialized in video game production. I sharpened my skills in programming through multiple projects and acquired new one such as project management and game design.
Bushidon't is a die-and-retry multiplayer 3D party game in which four samurais filled with selfishness have to battle against each other to get stronger. They will indeed have to defeat an upcoming boss alone to satisfy their need of glory.Gameplay Video
Led a team of 12 people
Managed the development of new and existing features throughout all production stages: concept, core gameplay, alpha, beta, final prototype
Project management : assigned tasks and managed projects for teams, created user stories, milestones, etc.
Created process : intern communication, meetings, 1 on 1, etc.
Programming : game architecture using game design patterns (State, Behavioral, Singleton), gameplay programming of the character (animations, hitbox, etc...), AI, Managers
BetaDwarf started with a group of people squatting in a University classroom for 7 months until that day came where they were discovered and thrown out.. Luckily they found a house and lived together for 3 years, while completing a kickstarter, taking a private bank loan and ultimately releasing their first game FORCED.See their story
Managed : task management during releases and working on the production plan in a scrum-based environment.
QA : creating playtests protocols for Minions Masters, QA organization for minor and major releases for Minion Masters.
Ensuring Xbox one version pass guidelines
Apperture, an incorporated subsidiary of Persistant Studios Group, is having teams operating in Paris, Bordeaux and Montréal. They run as a 3D interactive agency intended to craft 3D-based Virtual Reality (VR) – Augmented Reality (AR) – Mixed Reality (MR) experiences dedicated to brands and industrial operators.
3D unity WebGL application showcasing the glass packaging made by codipack.Try it
Created custom shaders for the final glass look effect
Tweake the graphics of Unity3D
Code architecture and final revisions
Binairo is a binary puzzle. I have worked alone on the programming part of this game project during my internship in Montreal, Canada at WasappliPlay
Developed web services
Developed a binary puzzle game
Developed a scroll view shop system
Published the game on App Store and google play
Mind Hunter is a stealth and platform game where the player must focus in order to enable the abilities of the character. The mindwave headset tracks the focus of the player.Video
Developed a TPS Camera
Developed a Behavior Tree in C#
Developed the code architecture using Singleton
Created shaders for x-ray and highlight detection
Alchemy Story is about two modified particles, one biological "Bio" and an electric one "Volt" that felt in love with each other inside the laboratory in which they have been created. Volt and Bio desperately wish to escape and live their love story.Play
Red Frequency a story about the cold war in Cuba is a narrative runner set in 1962 during the confrontation between the United States and the Soviet Union happened. It was known as the Cuban missile crisis. Our story begins with Juan, he was a simple man. But even a simple man can shake up things. The player needs to catch the stars with the radio wave to read the entire message.Video
Memento Mori is an atypical game which invites the player to question the issues of daily life and their impact on a larger scale. Search the house for interactions and contemplate the consequences of your actions in a universe close to a dream.SEE MORE
A classical game jam organized by Ubisoft but with more constraints !
Stressed is a game about how rituals help to cope with stress disorders.Play
During the end of my first year at the University of Bordeaux, I made a game inspired by Puru Puru Digger in C++ with the SFML for the graphic part.Source code
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